Many Suggestions

Officer_eevilbb12

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Apr 22, 2023
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Toggle Slings: The ability to toggle a sling with a rifle on or off, so you do not have to have a longarm slung 24/7

Toggle Vests: The ability to toggle a vest on or off, so you do not need to wear a vest 24/7 but can grab one for a high-risk situation from your trunk.

Storage of Rifles/Shotguns: The ability to store your rifle/shotgun in your vehicle. I know some cars still have the feature, but not all do.

Traffic Vests: The ability to grab a traffic vest from your trunk for traffic incidents.

Cones: Cones that do not float. Additionally, you should have to grab them from the trunk.

Sidearm Selection: Add more options when selecting a sidearm. (Glock w/ sight, Glock w/o sight, Sig, etc.)

Medical System: Add back the old medical system that was in Victor Valley. This will add a reason to have AMR, as some of these injuries require advanced medical care.

LEO Uniforms: Fix some clipping issues with the BPD/RPD ranks. Also, leg holsters would be cool.

Unmarked Vehicles: Make a system where a regular user cannot access unmarked vehicles; thus, more marked units are available. This is more realistic and less likely to cause a power struggle currently in the game. To access unmarked vehicles, a user must have "x" hours on duty on "x" team.

ELS: The ability to keep a traffic advisor on while out of your vehicle (for CHP); Take-downs for all vehicles. Additionally, working spotlights.

PIT Script: A PIT script in-game to allow pursuits to end without a fiery crash.

Team Limits: Enforce a decent civ:cop ratio, regardless of premium status. (Currently, those with/ premium can bypass the team limit, this should be changed to keep a decent cop:civ ratio)

Helicopters: Maybe add the Blizzard (?) system (like the one we had in Victor)

Civilian Jobs: Add interactive civilian jobs with a game-wide XP system. You must do civilian jobs to have access to police teams, certain police vehicles, etc.

Robberies: Add bank, store, and ATM robberies that allow civilians to have some illegal RP opportunities other than traffic stops, shootings, and pursuits.

Investigations: Add the ability for those who are a detective to investigate scenes, including dead bodies, and figure out who killed the subject and the cause of death.

PLD: (Maybe) Player Location Display (Example) for Perris so officers can more accurately call out locations and intersections.

Taser Fix: As all LEOs are equipped with the Taser X2, it should be able to fire twice without reloading.

------------------------------------------------------------------ VEHICLE SUGGESTIONS -------------------------------------------------------------------
Credits to @numbah12 (Roblox mars707741)

  • Ability to use vehicle laptop
In most vehicles, between the passenger and driver seats, there is a laptop with keys that are usually off or on the home screen. In most RPD vehicles, the login is on a piece of tape on the top right. It would be nice if, while in first person, you could click on this laptop, and it would zoom in on it and allow you to interact with it, really, from where it could do a lot of things, like putting notes into it, opening up CAD, or changing radar settings.

  • License Plate Reader
Expanding on the vehicle laptop suggestion, there should be a type of radar that allows you to read the license plates of registered vehicles. It'll pull up information about the vehicle's owner or the person who registered the plate. This can be activated from the vehicle laptop instead of being a separate keybind.

  • Takedown Lights Logic Rework
Currently, takedown lights or bumper lights on vehicles are inconsistent. Some cars have the key bind as = and -, which overlap the key binds with the belt hold and arm back. And some cars have it as [ and ], which are nonoverlapping keybinds. I feel the [ and ] keybinds work best for all LEO vehicles. Along with that, the takedown lights should be able to be activated during stage 1 of a car ELS. I also feel that they should emit more overall light. Right now, they don't give off a light source on some vehicles, and the max headlights give off more light.

  • Get the vest from the passenger seat
Right now, you have to get your vest from the station. It is as simple as that; don't get it from there. In most situations, you don't have it even if a vest isn't needed. I've seen this before; however, it would be nice if you could place your vest on the passenger side of LEO vehicles, and it will be taken off your character and appear around the seat. You must be close to the vest to get it t on, and the LEO team must grab it. It'll play a vest equipment sound once put on, and the vest will disappear from the seat and re-appear on the person. It can naturally be spawned from when the vehicle is spawned or have the player get it from the station and put it on manually.

  • Rework of Item Placement in Vehicles
Right now, you can place your rifle, shield, beanbag, and shotgun in a select number of vehicles, all with different keybinds. I feel as if you should hold the equipment you want placed before putting it in the car, then once placed, it'll show up inside. Going with item placement or removal, some CHP and Sherrif vehicles (and very few BPD/RPD vehicles) have spike strips or stop sticks in the car, and it would be nice if you could click on these to grab them for the car and have them permanently equipped until thrown.
 
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Toggle Slings: The ability to toggle a sling with a rifle on or off, so you do not have to have a longarm slung 24/7
Toggle Vests: The ability to toggle a vest on or off, so you do not need to wear a vest 24/7 but can grab one for a high-risk situation.
Storage of Rifles/Shotguns: The ability to store your rifle/shotgun in your vehicle. I know some cars still have the feature, but not all do.
Traffic Vests: The ability to grab a traffic vest from your trunk.
Cones: Cones that do not float.
Sidearm Selection: Add more options when selecting a sidearm. (Glock w/ sight, Glock w/o sight, Sig, etc.)
Medical System: Add back the old medical system that was in Victor Valley. This will add a reason to have AMR, as some of these injuries require surgery.
LEO Uniforms: Fix some clipping issues with the BPD/RPD ranks. Also, leg holsters would be cool/
Unmarked Vehicles: Make a system where a regular user cannot access unmarked vehicles; thus, more marked units are available. This is more realistic and less likely to cause a power struggle currently in the game. To access unmarked vehicles, a user must have "x" hours on duty on "x" team.
ELS: The ability to keep a traffic advisor on while out of your vehicle (for CHP); Take-downs for all vehicles. Additionally, working spotlights.
PIT Script: A PIT script in-game to allow pursuits to end without a fiery crash.
Team Limits: Enforce a decent civ:cop ratio, regardless of premium status. (Currently, those with/ premium can bypass the team limit, this should be changed to keep a decent cop:civ ratio)
Helicopters: Maybe add the Blizzard (?) system (like the one we had in Victor)
Civilian Jobs: Add interactive civilian jobs with a game-wide XP system. You must do civilian jobs to have access to police teams, certain police vehicles, etc.
Robberies: Add bank, store, and ATM robberies that allow civilians to have some illegal RP opportunities other than traffic stops, shootings, and pursuits.
Investigations: Add the ability for those who are a detective to investigate scenes, including dead bodies, and figure out who killed the subject and the cause of death.
PLD: (Maybe) Player Location Display (Example) for Perris so officers can more accurately call out locations and intersections.
Taser Fix: As all LEOs are equipped with the Taser X2, it should be able to fire twice without reloading.
seems like a yap session
 
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seems like a yap session
Toggle Slings: The ability to toggle a sling with a rifle on or off, so you do not have to have a longarm slung 24/7
Toggle Vests: The ability to toggle a vest on or off, so you do not need to wear a vest 24/7 but can grab one for a high-risk situation.
Storage of Rifles/Shotguns: The ability to store your rifle/shotgun in your vehicle. I know some cars still have the feature, but not all do.
Traffic Vests: The ability to grab a traffic vest from your trunk.
Cones: Cones that do not float.
Sidearm Selection: Add more options when selecting a sidearm. (Glock w/ sight, Glock w/o sight, Sig, etc.)
Medical System: Add back the old medical system that was in Victor Valley. This will add a reason to have AMR, as some of these injuries require surgery.
LEO Uniforms: Fix some clipping issues with the BPD/RPD ranks. Also, leg holsters would be cool/
Unmarked Vehicles: Make a system where a regular user cannot access unmarked vehicles; thus, more marked units are available. This is more realistic and less likely to cause a power struggle currently in the game. To access unmarked vehicles, a user must have "x" hours on duty on "x" team.
ELS: The ability to keep a traffic advisor on while out of your vehicle (for CHP); Take-downs for all vehicles. Additionally, working spotlights.
PIT Script: A PIT script in-game to allow pursuits to end without a fiery crash.
Team Limits: Enforce a decent civ:cop ratio, regardless of premium status. (Currently, those with/ premium can bypass the team limit, this should be changed to keep a decent cop:civ ratio)
Helicopters: Maybe add the Blizzard (?) system (like the one we had in Victor)
Civilian Jobs: Add interactive civilian jobs with a game-wide XP system. You must do civilian jobs to have access to police teams, certain police vehicles, etc.
Robberies: Add bank, store, and ATM robberies that allow civilians to have some illegal RP opportunities other than traffic stops, shootings, and pursuits.
Investigations: Add the ability for those who are a detective to investigate scenes, including dead bodies, and figure out who killed the subject and the cause of death.
PLD: (Maybe) Player Location Display (Example) for Perris so officers can more accurately call out locations and intersections.
Taser Fix: As all LEOs are equipped with the Taser X2, it should be able to fire twice without reloading.
i do like this idea, but could use a bit more such as vests in the car etc
 
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Tater back at it again giving his 2 sense of mind
 
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